
三格漫畫把選擇題畫成了兩條標準
線條粗糙沒閉合,反倒像手稿原件,這種"未完成感"不好復刻。
✍️ 關鍵在 no mid-tones 和 unclosed lines 這兩條一起下——只給其中一條,出來的就是普通簡筆畫。三格分工是琢磨/喜歡/難,順序一換,那句臺詞就落不下來。
📋 提示詞 自然語言784 字元
A comic strip page in stripped-down black and white. Ink lines stay rough, sparse and expressive, many of them left unclosed; high contrast throughout with no mid-tones anywhere. Panels are laid out multi-frame with hand-drawn, deliberately uneven borders, drawn flat in 2D and given plenty of negative space. The story is a small piece of philosophy about how to decide things. Panel 1: a figure sitting with the question, contemplative. Panel 2: the same figure doing something they enjoy — reading a book. Panel 3: the same figure doing something hard — climbing a mountain. English text bubbles read: 'Two standards for what to do: 1. Things you enjoy and won't regret. 2. Things you might not enjoy but will regret if you don't.' Lay the whole page on an off-white paper texture.
📋 中文譯寫版 自然語言
一頁極簡黑白漫畫。墨線保持粗糙、稀疏、有表現力,很多線故意不閉合;全篇高對比,不出現任何中間調。版面是多格排布,格子邊框手繪且刻意不齊,二維平面視角,留出大量負空間。故事是一小段關於如何做決定的哲思。第一格:一個人坐著琢磨這個問題,神情沉思。第二格:同一個人在做喜歡的事——讀書。第三格:同一個人在做難做的事——爬山。英文對話氣泡寫:'Two standards for what to do: 1. Things you enjoy and won't regret. 2. Things you might not enjoy but will regret if you don't.' 整頁鋪在米白紙紋上。






